var divs = new Array();
var ondiv = 0;
function fader_init()
{
	divs = arguments;
	setInterval(runfaders,10000);
}

function runfaders()
{
	new Effect.Fade(divs[ondiv]);
	ondiv++;
	if( ondiv >= divs.length )
	{
		ondiv = 0;
	}
	new Effect.Appear(divs[ondiv]);
}
